In ConfigureZoneInstance(). Master switch plus a display switch (1 = in game only, 2 = in game and in hangar). The pirate farming events (eventDefName 18) are the open-space source of seed-chip farming.

-- SC-112454 seed chips
cvars.sv_autogenModulesEnabled = 1
-- Where to show seed chips: 1 - in game only, 2 - in game and in hangar. (type: integer)
cvars.sv_dbgAutogenDefs = 2
Set the master switch to 0 to remove seed chips entirely, or display 1 to hide them from the hangar while keeping them in battle.

Comments

3 + 0 =
Solve this simple math problem and enter the result. E.g. for 1+3, enter 4.