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Set the master switch to 0 to remove seed chips entirely, or display 1 to hide them from the hangar while keeping them in battle.
ConfigureZoneInstance(). Master switch plus a display switch (1 = in game only, 2 = in game and in hangar). The pirate farming events (eventDefName 18) are the open-space source of seed-chip farming.
-- SC-112454 seed chips
cvars.sv_autogenModulesEnabled = 1
-- Where to show seed chips: 1 - in game only, 2 - in game and in hangar. (type: integer)
cvars.sv_dbgAutogenDefs = 2