Rule of thumb from the file itself: levelNames ending in _ow are open-space sectors and belong in travel, loot and event config, never in matchmaker battle levelsDesc. Short names without _ow (s1338_devilsjaw, desttown, pvp_omega, football, da_prototype, paper_airplanes, da_deathstar, allidium_yard) are battle maps. station="1" marks a hangar station, ClanShipZoneForRace and clanShipRace mark dreadnought zones, StartZoneForRace marks spawn zones.
<SpaceZones StartZoneForRace0="1" StartZoneForRace1="2" StartZoneForRace2="3" StartZoneForRace3="231" ClanShipZoneForRace0="17" ClanShipZoneForRace1="26" ClanShipZoneForRace2="36">
  <Zone id="1" name="Empire_HomeWorld" levelName="hub_emp_rock_guard_e_ow" station="1" civilianZone="1" stationRace="0" />
  <Zone id="400" name="PvP_devilsjaw" levelName="s1338_devilsjaw" minAccountRank="1" maxPlayers="64" civilianZone="1" />
</SpaceZones>
Proven battle names for levelsDesc: s1338_*, s1340_*, s1420_*, s8256_*, s1347_*, desttown, pvp_omega plus brawl specials. Never route travel Links to a battle map.
Additional Notes: 

Battle map names here must match levelsDesc keys in default_platform_config.lua.

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