Five changes remove nearly all progression gates: rich starting balances, near-zero prices, all offers on, generous module limits, and empty ban lists.

-- 1. Rich start (ConfigureShard):
cvars.gold_on_start = 5000
cvars.credits_on_start = 10000000
-- 2. Near-free store (ConfigureShard):
cvars.store_vesselPriceMod = 0.01
cvars.store_modulePriceMod = 0.01
cvars.store_munitionPriceMod = 0.01
-- 3. Generous experimental modules (ConfigureShard + ConfigureLobbyServer):
cvars.store_maxUniqueModules = 6
cvars.store_maxUniqueModulesOnPremium = 4
-- 4. Empty the league ban list (top of file) to allow everything:
local leagueForbiddenDefs = { }
-- 5. High daily caps (ConfigureShard + ConfigureGRD):
cvars.sv_tokenCreditsDailyLimit = 100000
Look up extra offerIds in offers.xml and append them to sv_offerEnable. Existing accounts keep old balances; test with a fresh account.

Comments

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