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(C) A Guy, Discord:
To get different bot, either set botPresetType for your queue to bpt_mirror/bpt_adaptive/bpt_mirror_and_save OR special.botPresetNames to your preferred Presets e.g. botPresetNames = { "BotsBZS_T5" } for the (old) Sec Con Bots Sec Con behaves a bit different and either accepts botPresetType OR botPresetByTier
Path: cloud/data/default_platform_config.lua
One example snippet:
(You can set maxTimeInQueue to 1 if you want instant matches)
local arcadeQueueTemplate = {
maxPlayers = 24,
optimalPlayers = 4,
minPlayers = 1,
maxExpandTime = 30,
regionLocalizedTimeInQueue = 10,
maxTimeInQueue = 120,
maxSquadTimeInQueue = 240,
levelsDesc = {
s1338_devilsjaw = {9,11},
s1420_ceres3_northmsite = {9,11},
s1420_ceres3_asteroidcity = {9,11},
s8256_thar_barrierdebris = {9,11},
s1338_pandora_dreadnwreck = {9,11},
},
special = { arcade = 1 },
query = { ["mmParams.arcade"] = 1, mmRank = { ["$gte"] = 1, ["$lte"] = 15 }, mmSquadRank = { ["$gte"] = 1, ["$lte"] = 15 }, mmValue = { ["$gte"] = 0, ["$lt"] = 100 } },
}
table.insert( queuesConfigLo, InstantiateQueueTemplate( arcadeQueueTemplate, 1, 6, 1, 11, 0, 99, { special = { arcade = 1, botPresetNames = { "Medium" } } }) )
table.insert( queuesConfigLo, InstantiateQueueTemplate( arcadeQueueTemplate, 7, 11, 1, 11, 0, 99, { special = { arcade = 1, botPresetNames = { "BotsBZS_T4" } } }) )
table.insert( queuesConfigLo, InstantiateQueueTemplate( arcadeQueueTemplate, 12, 17, 12, 17, 0, 99, { special = { arcade = 1, botPresetNames = { "BotsBZS_T5" } } }) )
Additional Notes: