Edit
Add any overpowered
botPresetForbiddenDefs at the top of the file. These defs are excluded when the server saves and builds adaptive bot presets (mirrored player builds).
local botPresetForbiddenDefs =
{
"Weapon_PlasmaWebLaser_T5_Mk1",
"Weapon_PlasmaWebLaser_T5_Rare",
"Weapon_PlasmaWebLaser_T5_Mk3",
"Weapon_PlasmaWebLaser_T5_Epic",
"Weapon_PlasmaWebLaser_T5_Rel",
"Ship_Race5_M_T5_Apeiron",
}
-- inside ConfigureDediServer():
_G.DedicatedServerServices_SetupBotPresetForbidden( botPresetForbiddenDefs )
-- how many adaptive presets are kept (0 clears the data, range 0..1000):
cvars.sm_numAdaptivePresetsToSaveDB = numAdaptivePresets -- numAdaptivePresets = 32
def here and bots will stop copying it into presets.