Edit the leagueForbiddenDefs table at the top of the file (def names as strings), applied in ConfigureShard() and ConfigureLobbyServer(). Add a def name to ban it, remove it to allow it.

local leagueForbiddenDefs =
{
  "Weapon_Minigun_NY_T3",
  "Weapon_SmartRocketLauncher_NY_T3",
  "FireStealingPot",
  "BushidoCall",
  "DronDamageMod",
  "CloakingDevice_Uniq_T3",
  -- ... full list at top of file
  'Module_Glass_CloakingDevice',
  'Module_Glass_MicroWarp',
  'Module_Glass_TimeBoost',
}
-- inside ConfigureShard():
Shard_SetupLeagueForbiddenEquipment( leagueForbiddenDefs )
-- inside ConfigureLobbyServer():
Lobby_SetupLeagueForbiddenEquipment( leagueForbiddenDefs )
-- (dedicated-server variant exists but is commented out)
--DedicatedServerServices_SetupLeagueForbiddenEquipment( leagueForbiddenDefs )
Use exact def names from your itemdefs; a typo silently bans nothing.

Comments

2 + 0 =
Solve this simple math problem and enter the result. E.g. for 1+3, enter 4.