Each Medal has a numeric id and a category used for UI grouping and filters: MULTIKILLS, SPREE, SURVIVE, SPECIALKILLS, FIRST, OTHERS, INTERCEPTOR, ATTACKSHIP, FRIGATE, SPECIAL, RAILGUN, PLASMAGUN, LASER, DRONES, BEACON, HUGE. Award logic lives in game code, so this file only labels medals.
<Medals>
  <Medal id="0" category="MULTIKILLS" />
  <Medal id="16" category="INTERCEPTOR" />
  <Medal id="33" category="RAILGUN" />
  <Medal id="40" category="DRONES" />
  <Medal id="59" category="HUGE" />
</Medals>
Safe edits only: move a medal to a different category for your own grouping. Do not add new ids expecting new medals to trigger; without game-side logic they never award.
Additional Notes: 

Categories are labels only; awarding is coded elsewhere.

Comments

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