ClanUpgrades capacity lists member caps per level (20 to 500) and resourceLimit the vault cap. ClanHighRank 9 sets the officer rank. LockRank sets per-race unlock costs. LeagueTeamSettings sets team size 5, roster caps, minShipRank 11 and the daily ActiveTime window 17-18h. FootballSettings maxTeamSize 3.
<ClanUpgrades>
  <capacity>
    <Level value="20" />
    <Level value="100" />
  </capacity>
</ClanUpgrades>
<LeagueTeamSettings maxTeamSize="9" maxNumAcceptedMembers="100" minShipRank="11" battleSize="5" majorLeagueInvitePenaltyTime="48">
  <ActiveTime>
    <Period start="17" finish="18" />
  </ActiveTime>
</LeagueTeamSettings>
<FootballSettings maxTeamSize="3" />
Small-community localhost: lower minShipRank to 5 and widen ActiveTime to all day. Dreadnought build costs themselves are clan_ship.xml plus Lua clan_ship cvars.
Additional Notes: 

Build costs are clan_ship.xml, not here.

Comments

5 + 2 =
Solve this simple math problem and enter the result. E.g. for 1+3, enter 4.